Game-based Learning

Game-based learning is an approach where students explore relevant aspects of games in a learning context designed by teachers. The games teachers design are also used as a tool to help them assess students and find out students' needs and address them. 

  1. Understand Game-based Learning (GBL)
  2. Identify the Principles of game making
  3. Design game-based session
  4. Apply Subject-based games for assessment
  5. Know the Tips for GBL Classroom Management
  6. Realize the Importance of Empathy in Classroom
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Azwa Nayeem

Advisor

Azwa Nayeem is a social entrepreneur. She was a lecturer (Adjunct) at North-South University in the Department of Political Science and Sociology. Azwa is a Global Shaper, World Economic Forum and she is trained in Leadership from Harvard Kennedy School. She completed her Master of International Relations from the University of New South Wales and Master in Development Studies from BRAC University.

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Patricia Gomes

Course Designer

Partrica Gomez is the former teacher trainer Program Manager at Alokito Hridoy Foundation. She used to be a life skill trainer at StepUP Foundation. She has over 7 years of experience as a teacher and was a teacher at Sir John Wilson School.

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Kazi Sadika Noor

Facilitator

Kazi Sadika Noor is currently the Operations and Liaison Manager at Alokito Teachers. She diligently organizes, coordinates and oversees multiple projects and programs. She has a Masters in Development Studies from Brac University. She is passionate about providing education for the underprivileged and disadvantaged communities in Bangladesh and is working towards achieving that goal.

course-teacher-avatar

Patricia Gomes

Facilitator

Partrica Gomez is the former teacher trainer Program Manager at Alokito Hridoy Foundation. She used to be a life skill trainer at StepUP Foundation. She has over 7 years of experience as a teacher and was a teacher at Sir John Wilson School.

Course Summery

  • 17 Chapters
  • 6 Quizes
  • ১০ জন সম্পন্ন করেছে কোর্সটি
১০০%

কোর্সের কন্টেন্টসমূহ

  • ১১টি অধ্যায়
  • ১৫টি কুইজ
  • ১০ জন সম্পন্ন করেছে কোর্সটি
  • মেয়াদ/সময়